AI Insights · Timothy · October 2021
Top 5 First Person Games in Denmark: Q3 2021 Performance
Discover the performance trends of the top 5 first-person games on a unified platform in Denmark during Q3 2021, including key metrics like downloads, revenue, and active users.
In Q3 2021, the top five first-person games in Denmark showed diverse performance trends across downloads, revenue, and active user metrics. Here’s a closer look at each game’s performance.
Hair Dye! from Crazy Labs experienced a significant decline in weekly downloads, starting from 3.6K in late June and dropping to around 965 by the end of September. The weekly active users mirrored this trend, decreasing from 9.3K to about 3.5K over the same period.
Makeover Studio 3D by Kwalee Ltd saw a gradual decrease in weekly downloads, from 4K in late June to 890 by the end of September. Revenue showed fluctuations but remained relatively low, peaking at $70 in mid-July and $66 in late September. Active users also declined from 6K to 1.8K throughout the quarter.
The performance of Sushi Roll 3D - ASMR Food Game by SayGames LTD was marked by a peak in downloads of 3.9K in mid-July, followed by a decline to 1.4K by the end of September. Revenue was modest, peaking at $72 in mid-July and $36 at the end of September. Active users showed a mixed trend, peaking at 7.9K in mid-July and ending the quarter at around 3.7K.
Food Cutting - Chopping Game from Lion Studios had a significant spike in downloads, reaching 7.7K in mid-September before falling to 2.7K by the end of the month. Revenue saw a peak of $174 in mid-September. Active users also saw a high of 8.4K in mid-September, ending the quarter at 3.6K.
Captain TNT by Voodoo showed a sharp increase in downloads to 7.2K in early August, dropping significantly to 526 by the end of September. Revenue peaked at $131 in early August and ended at $31 in late September. Active users saw a high of 8.3K in mid-August, decreasing to 1.5K by the end of the quarter.
This data, provided by Sensor Tower, highlights the dynamic nature of the first-person game market in Denmark. For more detailed insights, visit Sensor Tower.